Virtual reality (VR) is an interactive computer-generated experience taking place within a simulated environment, that incorporates mainly auditory and visual, but also other types of sensory feedback like haptic. Virtual reality for everyone … A platform for high quality, mobile VR made to take you on incredible … Google Earth VR puts the whole world within your reach.Virtual Reality can be defined as a fully immersive computer simulated environment that gives one the feeling of being in a virtual world, instead of their actual world. VR is a super-realistic reality that replicates sensory experiences like sight, touch, hearing and smell.This immersive environment can be similar to the real world or it can be fantastical, creating an experience that is not possible in ordinary physical reality. Augmented reality systems may also be considered a form of VR that layers virtual information over a live camera feed into a headset or through a smartphone or tablet device giving the user the ability to view three-dimensional images. This gives the answer of What is VR(Virtual Reality)?
Current VR technology most commonly uses virtual reality headsets or multi-projected environments, sometimes in combination with physical environments or props, to generate realistic images, sounds and other sensations that simulate a user’s physical presence in a virtual or imaginary environment. A person using virtual reality equipment is able to “look around” the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consisting of a head-mounted display with a small screen in front of the eyes, but can also be created through specially designed rooms with multiple large screens.
The exact origins of virtual reality are disputed, partly because of how difficult it has been to formulate a definition for the concept of an alternative existence.Elements of virtual reality appeared as early as the 1860s.VR systems that include transmission of vibrations and other sensations to the user through a game controller or other devices are known as haptic systems. This tactile information is generally known as force feedback in medical, video gaming and military training applications.
Uses of VR:
VR has many applications in a variety of fields. It is most commonly used in entertainment applications such as gaming and 3D cinema. Consumer virtual reality headsets were first released by video game companies in the early-mid 1990’s. Beginning in the 2010’s, next-generation commercial tethered headsets were released by Oculus, the HTC Vive and PlayStation VR, setting off a new wave of application development. VR is all about immersion and the feeling of presence, so you can truly become the character that you are playing in the game.
In social sciences and psychology, virtual reality offers a cost-effective tool to study and replicate interactions in a controlled environment.VR can simulate real spaces for workplace occupational safety and health purposes, educational purposes, and training purposes. It can be used to provide learners with a virtual environment where they can develop their skills without the real-world consequences of failing.3D cinema has been used for sporting events, pornography, fine art, music videos and short films. Since 2015, virtual reality has been installed onto a number of roller coasters and theme parks.It has been used and studied in primary education,military,astronaut training,flight simulators and driver training.